/*
 *  Menu.h
 *  Rempart
 * 
 *
 */

#ifndef __MENU
#define __MENU
#include <SFML/Graphics.hpp>
#include "Constants.h"
extern sf::Mutex globalLock;

class Menu : public sf::Drawable {

private:
	
	
	sf::Image* defaultTexture;
	sf::Sprite* sprite;
	void Render(sf::RenderTarget& Target) const;
public:
	static const int width = 960;
	static const int heigth = 77;
	Menu();
	~Menu();
	
	
};

#endif